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Old Nov 13, 2006, 05:37 PM // 17:37   #1
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Default 2x Heroes Ascent

Ok, so I checked the first pages of Sard. and the index list of ideas, but I couldn't find this one.

So, the problem is as following: HA has a lot of players who don't want HA to be changed back, as well as players who DO want it back.

In polls it's usually around 50/50

The 2 main camps could be described as:

8v8 without heroes
6v6 with heroes

Now.....why not split HA?

Make a single 6v6 with heroes to sattisfy one group, and the other one with
8v8 w/o heroes.

Now offcourse having 2 HoH would be rather stupid, because the favor system wouldn't work anymore....so...make on HoH UW/FoW and the other something else, Zaishen elite, the elite missions in Elona, or make it one FoW one UW, or something like that.

Now Anet would simply have to reverse the updates on tombs=>HA back, and duplicate the code to somewhere else.

The same maps (offcourse broken tower would have to be changed back as well), the same reward system, only different locations, and 2 HoH's serving 2 different purposes.

This way you would please both+everyone could do both. Make a good PUG system, nerf SF, and HA will be awesome until the next problem

O by the way, moderators, if there was in fact already a suggestion like this one, please remove this thread, or close it or something, I'm not here to start a flamefest.
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Old Nov 13, 2006, 07:38 PM // 19:38   #2
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We already have 8v8. It's called GvG.

I personally don't mind the 6v6, it takes away from spikes, and cookie cutter builds like IWAY and VIMway. I want heroes out of HA (they're free fame, yes, but it's annoying fighting NPC's instead of people. This is PvP for balthazar's sake.)

My personal opinion is that heroes need to be removed from all non-Hero-Battle PvP. Heroes Ascent can stay 6v6, and if you want to play 8v8 that badly go GvG.

/notsigned.
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Old Nov 13, 2006, 07:48 PM // 19:48   #3
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-edit double post-
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Old Nov 13, 2006, 07:48 PM // 19:48   #4
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It's not so much my need for making HA 8v8 but to please the 2 major camps of this conflict.
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Old Nov 13, 2006, 09:55 PM // 21:55   #5
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Quote:
Originally Posted by Omnidragon42
We already have 8v8. It's called GvG.

I personally don't mind the 6v6, it takes away from spikes, and cookie cutter builds like IWAY and VIMway. I want heroes out of HA (they're free fame, yes, but it's annoying fighting NPC's instead of people. This is PvP for balthazar's sake.)

My personal opinion is that heroes need to be removed from all non-Hero-Battle PvP. Heroes Ascent can stay 6v6, and if you want to play 8v8 that badly go GvG.

/notsigned.
What about the people who enjoyed the playstyle of 8v8 HA over GvG?

HA badly needs a fix, as of right now its in a coma on life support. HA should be brought back to the way it used to be, at least then it had a stable base of players. HA should not be just a place for GvGers and PVEers to get their 15 minutes of fun and then go back to what they were doing before.

A point brought up by the proponents of 6v6 HA is the fact that HA was dominated by masses of IWAY, and VIMWAY. That is false, IWAY was nerfed to hell and could only be run successfully by a select few, and was dieing out. VIMWAY was completely pathetic, and would get blown away by almost any decent group that knew how to counter it. In fact the change to 6v6 increased the power of VIMWAY for a short while.

ANET believes (or maybe they don't believe but don't want to admit their mistake) that the 6v6 change has been extremely well recieved by the vast majority of players. That is technicaly true but these people did not play HA in the first place and are not playing it now. They consist of GvGers, PVErs, people who were angry because they could not get into group. Most of these players do not give a rat's ass about what happens to HA as long as they have their 15 minutes of fun. To see the decline in the number of players just look at the number of International Districts, there are now half as many as before the 6v6 change.

In order to save HA Anet needs to appoint a PVP representative who makes appearances in ID1 (Gaile Gray would do fine.) So that the voice of the HA community not random people who have never HAed in their life is heard and when major changes are going to be made.

8V8 should come back.

Burial mounds brought back with improvements.

A beter lfg system, a simple interface with a listof the group leaders' names and what they are looking for would do.


Maybe a return to 5 team halls to prevent hall skipping and holding with builds like paragonway. I'm sure this would bring back the old problems of 5 team halls, but I don't know if they would be worth it.

Fix rubberbanding on relic runs, come on ANET its not the Kanaxai aspect of scorpions.

Create a seperate 6v6 arena to appease the diehard 6v6 fans (maybe make TA 6v6)

Add a tutorial to teach noobs about the maps, and the mechanics.

Get rid of Arena unlocking sytem, I'm sure some noobs don't even know what or where HA is because of this.
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Old Nov 14, 2006, 12:34 PM // 12:34   #6
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Quote:
Originally Posted by Omnidragon42
We already have 8v8. It's called GvG.
....... HA/Tombs was 8v8 for over 18 months and its totally different from GvG, it was also a lot better than it is now. And i'd rather fight iway after iway after iway than this shite.


/signed for a seperate hero anniahaltion(sp) arena, the current hero battles suck btw
meh they wont bring back 8v8 HA but we can only hope.

If people want to play with heros stick it out the way and out of the favor system.

Last edited by Lykan; Nov 14, 2006 at 01:04 PM // 13:04..
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Old Nov 14, 2006, 12:49 PM // 12:49   #7
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My suggestion:

Three HA levels:

Level 1: 6 vs 6 with heroes and henchmans (fame for bronze rank emotes)
Level 2: 6 vs 6 humans only (fame for silver rank emotes)
Level 3: 8 vs 8 humans only (fame for gold rank emotes)

OR

Two HA levels:

Level 1: 6 vs 6 with heroes and henchmans (fame for bronze rank emotes)
Level 2: 8 vs 8 humans only (fame for gold rank emotes)

Each HA level have identical maps and rules. Only the highest HA level is for favors. First you must gain enough ranks in level 1 to proceed level 2, etc.

People from lower levels can't join to high levels and vice versa or if people from high levels could join to lower levels, they will not gain any faction or other rewards.

The problem with earlier HA was that experienced people farmed easy faction and fame against pug teams. Now pugs and some experienced people use AI with godly reflexes to farm fame or simply make it boring. My solution could be one way to satisfy both pugs and experienced players.
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Old Nov 14, 2006, 01:54 PM // 13:54   #8
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i bet this one will be closed pretty soon too as i doubt Anet cares about HA at all, also quote from other post "Gaile was in the international district of Kamedan on Holloween and said it will not be changed back. They believe it has improved the situation enourmously."

enourmously enourmously enourmously enourmously enourmously enourmously enourmously enourmously ..........

The number of districts and real players are all time low. I have given up ^^
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Old Nov 14, 2006, 03:20 PM // 15:20   #9
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ANet should admit it's catastrophic mistake and make the needed changes to at least bring HA back to what it WAS. I'd forgive them if they did.

-Jessyi
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Old Nov 14, 2006, 04:01 PM // 16:01   #10
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Eh...I'd agree that this change wasn't for the best...it may be just me...but I still think back when HoH was still in tombs and before iway...that was totally fun. Tombs now is just...bleh.
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Old Nov 14, 2006, 04:02 PM // 16:02   #11
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If I were king I'd:

Make HA PVP-only, as this has always been a place where PVP'ers could go to enjoy PVP.

Let PVE'ers unlock UW and FoW by doing what they enjoy - PVE.

Make Hero Battles straight annihilation, and give a better reward - a title track, or special emotes, or something.
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Old Nov 14, 2006, 04:27 PM // 16:27   #12
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Quote:
Originally Posted by Omnidragon42
We already have 8v8. It's called GvG.
Let's get rid of FoW, we already have underword...
Seriously, some people...

/signed.
The closer HA is to the way is was before, the better. This includes 8v8, no heroes, lever-less scarred earth, etc...
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Old Nov 14, 2006, 04:46 PM // 16:46   #13
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/half-signed

I like 6 vs 6, it makes it easier for non guild people to get a group, and it actually makes for interesting play, rather than spike after spike, or iway etc. However, I believe heroes should be ousted. Hero vs hero is an excellent place and allows for a full party of heroes. but..

THE MAIN REASON PEOPLE WANT HEROES IN HA IS SO THEY CAN DISTINGUISH THEMSELVES AS GOOD PLAYERS. IF HERO VS HERO HAD A RANK, THERE WOULD BE NO BICKERING.

And of course I suggest the elo ranking, which is the best ranking system possible for any 1 player vs 1 player.
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Old Nov 14, 2006, 04:47 PM // 16:47   #14
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Quote:
Originally Posted by SpeedyKQ
If I were king I'd:

Make HA PVP-only, as this has always been a place where PVP'ers could go to enjoy PVP.

Let PVE'ers unlock UW and FoW by doing what they enjoy - PVE.

Make Hero Battles straight annihilation, and give a better reward - a title track, or special emotes, or something.
I'm glad you aren't a king because that is possibly the stupidest idea I have ever read.
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Old Nov 14, 2006, 06:04 PM // 18:04   #15
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Personally I like 6v6 HA, it makes forming a group take less time, it removes the hold all night builds from HoH, and matches are faster paced and more fun (for the most part.) I agree with heroes being removed from it - but we'll get that if/when anet decides to. I don't think they'll change it back to 8v8.

Does it need fixing? Yes. Will whining constantly make them change it back to 8v8? Doubt it.
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Old Nov 14, 2006, 06:19 PM // 18:19   #16
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Not whining, coming up with solutions, too bad Anet ignores pvp alltogether.
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Old Nov 14, 2006, 06:26 PM // 18:26   #17
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/not signed

simply that I prefer HA this way, you can call me what ever the hell you want for it; this is my opinion, k?
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Old Nov 14, 2006, 06:33 PM // 18:33   #18
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And did you actually read what I said? You would still have this HA, and another one. And I do believe they should be treated equally, in favor, in fame and in prizes, and yes you can reason that one HA would be much more easy than the other one, so perhaps 2 different titles, not different emotes or anything, with 2 different titles players can say which one they prefer instead of Anet telling us which one is superior over the other.
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Old Nov 14, 2006, 06:37 PM // 18:37   #19
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Quote:
Originally Posted by hyro yamaguchi
And did you actually read what I said? You would still have this HA, and another one. And I do believe they should be treated equally, in favor, in fame and in prizes, and yes you can reason that one HA would be much more easy than the other one, so perhaps 2 different titles, not different emotes or anything, with 2 different titles players can say which one they prefer instead of Anet telling us which one is superior over the other.
sorry, my bad, I mis-interpreted your first post

I think t may be a good idea, how ANET would implement it would be interesting.
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Old Nov 14, 2006, 06:38 PM // 18:38   #20
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Quote:
Originally Posted by Omnidragon42
Personally I like 6v6 HA, it makes forming a group take less time, it removes the hold all night builds from HoH, and matches are faster paced and more fun (for the most part.)
*cough*
Where have u been these last 2 weeks.
Sierra para, Nine Inch Veils, Real Teazer, Power and Entre mi casa, all running uber holding builds and holding for 20+ games every time. That rarely happened in 8v8. Now im sure they r all good players and all, but they would never ever hold (or have never held) for more than 6 or 7 games in 8v8.
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